About 2D Atlas Size

Setup

Component

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<aside> 💡 Model Change projector’s device and lens here.

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<aside> 💡 Parameter Adjust projector’s throw ratio and lens shift here.

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<aside> 💡 Source Apply your Texture2D of RenderTexture here.

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<aside> 💡 Image, Optical, General... Showing every details about projection here.

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Scene

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<aside> 💡 Blue Dotted Line Showing the projector light path and area based on projection distance.

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<aside> 💡 Red Line Reveal the lens shift boundary and only display on selected.

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Projector Manager

Projector Manager is auto-generated on the scene.

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<aside> 💡 Develop Mode Toggle develop mode to hide or unhide light and device mesh game objects.

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